Answers 1
1.) What is your favourite point and click adventure game? Why?
Monkey Island II. Mainly just because it's one i played a lot when i was a kid. But also because it has a good plot and lots of silly little things which make me laugh.
2.) Which game do you think has the most appealing artwork? Why?Grim Fandango. It's got some really original art. Especially the character designs.
3.) Which game do you dislike the artwork of the most? Why?The later Monkey Island games (esp 4). Just because i get nostalgic for the old ones and it looks weird seeing the characters in 3d
4.) Are there any point and click adventure games where you get very lost into the world created? Why do you think this happened?Starship Titanic. Because it's based on a book by Douglas Adams and he's an amazing author.
5.) Which game do you think had the most impressive scenery/environments? Why?Starship Titanic. The scenery gives a good feel for the epic spaceship location and there are certain places where you get a real feel for the size of the ship eg. (i think i'm remembering this right) there's a rail next to the elevators which you can look over and see right down the length of the ship.
6.) Who is your favourite point and click adventure game character? Why?Rincewind from the Discworld games. Mainly just because i've read so many Terry Pratchett books and the character in the game does him justice.
7.) Which character do you dislike the most? Why?Largo from Monkey Island. Cause he kept stealing all my money at the start of the second one :`(
8.) Which character do you think is most "stylish"? Why? Death from Discworld. He just has style written all over him.
9.) What are you dying to see in a point and click game? Why?I think what i'd like to see most of all is a game where you can interact with ANY object (or at least more), not just particular chosen ones and you have to work out novel ways to solve problems. I think it would be more interesting if the player got a chance to be a bit more creative. Plus it's really annoying when you can see things lying around which would get you past an annoying problem but instead you have to do it the way the creator designed it.
Answers 2
1.) What is your favourite point and click adventure game? Why?
I love the Broken Sword series, they deal with an area of history which intrigues me greatly. Every character is well developed and full of personality.
2.) Which game do you think has the most appealing artwork? Why?
I like the style of Grim Fandango, it's very unique style for a game and sticks out in my mind. However, I tend to prefer the basic art style of point n clicks such as 'Monkey Island' or 'The Dig'. The pixelation adds to the charm.
3.) Which game do you dislike the artwork of the most? Why?I tend to avoid any 3D point n clicks. They just look kinda ugly to me, and 'feel' wrong to play.
4.) Are there any point and click adventure games where you get very lost into the world created? Why do you think this happened?Broken Sword did this for me. It did this through really great writing, a solid well-researched story and empathetic characters.
5.) Which game do you think had the most impressive scenery/environments? Why?I'm reminded of Monkey Island, when you see the Island as a whole, with the lights twinkling on it from the small village near the bottom. This made a big impression on me as a young kid and impressed me a lot.
6.) Who is your favourite point and click adventure game character? Why?George Stobbart of Broken Sword fame. His line delivery is great.
7.) Which character do you dislike the most? Why?Can't think of one I dislike, really. Sorry!
8.) Which character do you think is most "stylish"? Why? From my limited play time with it, "Manny" from Grim Fandango sticks with me, for the art style and the dialogue.
9.) What are you dying to see in a point and click game? Why?I am just wanting to see the day where 2D point n clicks make a comeback commercially. On the rare occasion that a point n click is released, it is likely to be 3D, and they don't hold the same charm as 2D, in my opinion.
Answers 3
1.) What is your favourite point and click adventure game? Why?
The Secret of Monkey Island - It reminds me of when Lucasarts made decent games instead being a Star-Wars factory. Back when graphics came second to decent storylines and genuine humour. When it took lateral thinking to complete rather than headshots.
2.) Which game do you think has the most appealing artwork? Why?The art from Curse of Monkey Island (MI3). Such a step away from the artwork of 1 and 2, but still fitting with the style perfectly. Let's just keep quiet about Escape's dodgy 3D x)
3.) Which game do you dislike the artwork of the most? Why?I know it's not a point and click but Unreal Tournament 3 - Enough with the fucking chunky-ass space-marines with ridiculous proportions, ok? And just because it's next-gen gaming doesn't mean everything has to be grey and brown...
4.) Are there any point and click adventure games where you get very lost into the world created? Why do you think this happened?The original Broken Sword games, before they went 3D. Compelling plot backed up by beautiful animation and background art.
5.) Which game do you think had the most impressive scenery/environments? Why?I don't want to sound like a complete MI fanboy, so: The scenery in Beneath a Steel Sky is amazing. Really vibrant and interesting and yet at the same time suitably bleak considering the plot and setting.
6.) Who is your favourite point and click adventure game character? Why?It's a toss-up between Guybrush Threepwood or Max, of Sam and Max fame. The former because he's so hopelessly clueless and incredibly funny and the latter because he's a psychotic bunny rabbit.
7.) Which character do you dislike the most? Why?The greasy, lecherous guy in Broken Sword 2. The General guy I think he is. Lives in an apartment with his mother. He's so creepy x)
8.) Which character do you think is most "stylish"? Why? Gotta be Indy! I hear he's selling some fine leather jackets.
9.) What are you dying to see in a point and click game? Why?I'm just dying to see another point and click, they've been sadly neglected!
Answers 4
1.) What is your favourite point and click adventure game? Why?
The Secret of Monkey Island, it’s very original and hilarious. What point and clicks were good at.
2.) Which game do you think has the most appealing artwork? Why? Full Throttle, it’s very welcoming and friendly while retaining the biker feel. Also, Loom feels weird and mysterious so that deserves an honorable mention.
3.) Which game do you dislike the artwork of the most? Why?Myst took the realistic approach that happens in every genre. I never like it especially not in a cartoonish genre.
4.) Are there any point and click adventure games where you get very lost into the world created? Why do you think this happened?No.
5.) Which game do you think had the most impressive scenery/environments? Why?Hmm, a hard one. I’ll give it to the Banjo Kazooie games if you mean any game they were varied and awesome, or if you mean a point and click I’ll give it to Sam and Max Hit the Road it’s bizarre and awesome.
6.) Who is your favourite point and click adventure game character? Why?Hoagie, he cracked me up throughout Day of the Tentacle through his stupid roadie personality.
7.) Which character do you dislike the most? Why?
I hated the main character in Beneath a Steel Sky. He had no personality. Loved the game though.
8.) Which character do you think is most "stylish"? Why? Ben from Full Throttle. The first thing you do in the game is punch your way out of a dumpster. Then go to kick in a door. Now that’s style!
9.) What are you dying to see in a point and click game? Why?Tim Schafer style humor to reemerge in the genre. Dave Grossman is flourishing, Tim’s humor could easily succeed.
Answers 5
1.) What is your favourite point and click adventure game? Why?
Full Throttle (for the hard boiled, balls to the walls atmosphere), Curse of Monkey Island (for that warm and fuzzy feeling I get when I play it), The Dig (for that hollywood sci-fi epic you get when you play it), Grim Fandango (Casablanca influenced noir love tale). 2.) Which game do you think has the most appealing artwork? Why?
Curse of Monkey Island - hand-drawn, beautiful 2D; it's simply stunning, heart-warming and pretty. No 3d objects allowed, they simply ruin the mood. 3.) Which game do you dislike the artwork of the most? Why?
Flight of the Amazon Queen - felt... I don't know... uninspired. 4.) Are there any point and click adventure games where you get very lost into the world created? Why do you think this happened?
Every single one I've mentioned in paragraph 1, also - Freddy Pharkas and Larry 7. Reason? Very 'clear' artistic directions ("let's go for a hard-boiled atmosphere", "let's go for epic sci-fi", "let's do a noir tale of love in the land of dead stylised on Mexican folklore" etc.), amazing music and graphics that go with it. 5.) Which game do you think had the most impressive scenery/environments? Why?
COMI, Larry 7, Full Throttle, The Dig, Grim Fandango, I have no mouth and I must scream. Think I already explained it in 1) and 4). Oh, and Grim Fandango's chapter 1 and 2. Too bad latter chapters disappointed a bit. 6.) Who is your favourite point and click adventure game character? Why?
Guybrush Threepwood and Larry Laffer - they make me laugh - but my thanks go to genius scriptwriters from LA. For the record, I hate TellTale S&M and MI. These game lack the charm/wit of the originals - rely too much on slapstick humor. To me, the feel nothing like their former Lucas Arts parts. Crappy, "whacky acting" whereas older games took their influence from movies (Grim Fandango?). I don't want wacky humour, I want clever and witty humour. For adults. Not for "both kids and adults", I want Al Lowe dialogues. 7.) Which character do you dislike the most? Why?
Don't think there is one I'd dislike. 8.) Which character do you think is most "stylish"? Why?
Manny Calavera. Humphrey Bogart turned into a Mexican "Day of the Dead" puppet-skeleton? Yup. 9.) What are you dying to see in a point and click game? Why?
Return to the 2D-ONLY graphics, good and well-defined artistic directions, cleverness and wit of the dialogues/storyline.Oh, and if there's one thing I could add is that I absolutely despise when an adventure game allows you to screw-up without telling you so. Dying is ok (as long as you can load the game) but wasting objects which leads you to a dead-end is a bad, bad thing. Take Legend of Kyrandia as an example, the game delibrately tells you that you're hungry, you eat the apple you find - BLAM! - you can't finish the game. Hate that.
Answers 6
1.) What is your favourite point and click adventure game? Why?
Tough call. I can't go with just one, it will take three.
1) Death Gate
A fantasy adventure by Legend Entertainment. Every puzzles is logical, of reasonable difficulty and plain fun to solve. It's in first perspective, which eliminates the waiting for your character to walk to a specific destination. On the other hand, you still control a character that has its own personality, or at least voice. The graphics are in pretty, colourful, if static SVGA, the story can be predictable at times, but there are still some surprises. The characters are fun too. Overall, it's just a simple, heart warming fantasy tale.
2) Edna bricht aus
Sadly so far only released in German and Russian, Edna bricht aus is about the titled protagonist Edna who lives inside a mental asylum, but wants to break out. While everyone calls her crazy, she thinks she's perfectly fine in the head, and her talking stuffed bunny Harvey agrees. The speciality of this game is that nearly every interaction evokes a unique reply. You'll never hear "I can't do that" or "That doesn't work", instead Edna and Harvey will say something relevant or at least funny.
While the game begins light-hearted, the ending is unexpectedly serious, but I think this turn fits well.
3) Indiana Jones and the Fate of Atlantis
My favorite LucasArts adventure. What I like the most are its many alternative solutions for problems. The three paths feature makes the game even more replayable: the whole middle section of the game can be entirely different depending on your choice, though the Fists path isn't as good as the other ones. It's the first Indy game that's true to the movies in terms of the character and tone. It offers logical puzzles and a great story on the same level as the original movies. If there's one other aspect that I disliked about it then it's the car chase in Monte Carlo, but really, otherwise it's nigh perfect.
2.) Which game do you think has the most appealing artwork? Why?
Hm, I never think about adventures in terms of graphics, but let's see...I think I really like the graphics of Day of the Tentacle. While they look dated today with pixels the size of your finger nails, they still look incredibly good, just because the style held up. It evokes the sense that you're playing a Saturday Morning Cartoon and I'm sure that's what they were going for.
There's lots of beauty to be found in these old adventures. The graphics of King's Quest V are just gorgeous, they're so detailed and atmospheric. The character sprites don't hold up so well compared to the backgrounds, though. The already mentioned Death Gate has also very beautiful graphics. Oh and I love the painted landscapes of Höhlenwelt Saga, a German adventure. The atmosphere they evoke....the graphics tell a story by themselves, actually a much better one than the game does. Too bad the writing is so terrible and the humor falls so flat. Again, the sprites don't mesh so well with the backgrounds, which seems to happen a lot with detailed graphics. A few examples:
1,
2,
3,
4 I think it's interesting and maybe helpful to look at games that managed to look so beautiful within technical limitations. Nowadays you don't have any limitations, so any graphical inspiration is good I guess.
Anyway,
Nikopol is a more recent adventure I'd like to mention.
Curse of Monkey Island - hand-drawn, beautiful 2D; it's simply stunning, heart-warming and pretty. No 3d objects allowed, they simply ruin the mood. 3.) Which game do you dislike the artwork of the most? Why?
Hm...I played a lot of crap, so I saw a lot of ugly games, too. Some ugly games were ugly because they were limited by technology, especially those bound to the EGA palette, which only offers garish colours. But games that were stylistically ugly...I need to think about it...
...the worst I can remember were boring looking, very boring, very uninspired. Like
Midnight Nowhere,
Druuna,
Legacy: Dark Shadows,...
There are some graphical sins I just can't stand, like the inconsistent use of black outlines (see
Hook) or the use of filmed actors on painted backgrounds where it isn't used as a clever effect (like in Toonstruck) and is instead a stylistic mess (like in
Synnergist and
Noctroplis).
Oh, and
Simon 3D.
4.) Are there any point and click adventure games where you get very lost into the world created? Why do you think this happened?
You mean games that immersed me in their world? The best definitely manage to, so I guess I name Indiana Jones 4 and Death Gate again. I should also add Gabriel Knight. What do they have in common? Well, worlds rich of details, interesting characters, encounters and moments, worlds that you want to explore and see what's more to them. Something intangible like the atmosphere is important too, the mood that's created. And the controls shouldn't get in the way of the fun, of course. Nothing breaks more the immersion then the confusion of how to tell your character what he should do. Sadly this happens more often with so-called smart cursors than you might think! I stopped playing Sam & Max: Reality 2.0 because I couldn't try out actions that I thought would be solutions to problems. Parsers that let you guess the word have the same problem. Funny.
5.) Which game do you think had the most impressive scenery/environments? Why?
Hm...I already mentioned Höhlenwelt Saga, I really like the landscape portraits of it, though it's only a part of the game. Otherwise...Dreamfall can be a beautiful game to look at. I loved the beginning where you could stroll around Casablanca, too bad the game gave you so little to do. Oh, and
The Whispered World, of course.
6.) Who is your favourite point and click adventure game character? Why?
Harvey came first to mind. It's the talking stuffed bunny from Edna bricht aus. What makes him so special is that he's basically the mad side of Edna and causing her to do all the destructive, crazy stuff. He's also very protective of Edna, while he doesn't think much of anyone else. And he's just so fun.
Guybrush Threepwood and Larry Laffer - they make me laugh - but my thanks go to genius scriptwriters from LA. For the record, I hate TellTale S&M and MI. These game lack the charm/wit of the originals - rely too much on slapstick humor. To me, the feel nothing like their former Lucas Arts parts. Crappy, "whacky acting" whereas older games took their influence from movies (Grim Fandango?). I don't want wacky humour, I want clever and witty humour. For adults. Not for "both kids and adults", I want Al Lowe dialogues. 7.) Which character do you dislike the most? Why?
Some characters in The Longest Journey were incredibly boring, like the captain Crow belonged to. He talked in such a slow and droning voice, and so much, too. Otherwise, I dunno. I guess I tend to forget the characters I dislike.

Joshua from Runaway seems to be disliked a lot, though, but I don't remember him much.
8.) Which character do you think is most "stylish"? Why?
I have no idea.
9.) What are you dying to see in a point and click game? Why?
I prefer to explore three dimensional spaces, so I'd like to see more adventures in 3D, since it immerses me more into the world. The games of Telltale are in 3D, but they still feel 2D to me. I think that's because the games consist of many small scenes, sets that are strung together, but broken up by loading times and the map screen. They could probably be recreated in 2D without a big loss. I don't feel that I'm exploring a continuous world this way. I like the expanse of many RPGs.
I also would like to see the return of an interface that allows more specific interactions with the environment than the dumb "smart cursor" does. That would be most important to me.
Answers 7
1.) What is your favourite point and click adventure game? Why?
It's hard, but I think I have to say Curse of Monkey Island. Not sure why, a combination of art, voice acting, puzzle, character, music. It all just came together perfectly and I haven't found an adventure experience quite as solid as that ever since.
2.) Which game do you think has the most appealing artwork? Why? Haha, see above.
CoMI. Then there's newer titles such as
Machinarium, and Daedalic's
Whispered World and
Deponia. I think these guys have their fingers on the artistic pulse for sure. An obvious bias towards 2D art is showing, but that's my personal preference.
3.) Which game do you dislike the artwork of the most? Why? I know there's plenty of fans in here, so please don't cry out in dispute too much - I'm only answering the question. The Telltale Games. Not so much the
Monkey Islands, but the
Sam and Max games looked terrible in my opinion. As did
Escape from Monkey Island - THE worst looking mainstream 3D adventure I've played. For me, I don't think 3D in small budgets works. At all. If people are that intent on 3D, wait until you gather some success first with something that looks decent in 2D.
4.) Are there any point and click adventure games where you get very lost into the world created? Why do you think this happened? I did in
Curse of Monkey Island because of that great combination of elements in my first answer. Same goes for
Machinarium, really felt that world through the combination of character, art, puzzle, music. When they mesh together like that, you just feel the whole world around you at all times. Oh, and
The Dig! What an amazing world! Again, art, character, music, puzzles...
5.) Which game do you think had the most impressive scenery/environments? Why? CoMI, Machinarium, Whispered World for the amazing 2d artwork.
6.) Who is your favourite point and click adventure game character? Why? Hmmm... man this is bad, I'm like a broken record buy Guybrush from Monkey Island is great. Mainly because he's just a bit of a loser, and despite his efforts he kind of knows it (and can't forget it with the amount of comments he gets from everyone). Machinarium's lead was great, he was so innocent and cute, the way he was designed to shake his head with weird little robot grunts and dance along to the buskers - you couldn't help but want to help him. I liked the protagonist from
Scratches too because I felt he would talk and react to people and situations realistically (particularly after the bit in the basement and his refusal to go back down afterwards!).
EDIT: sorry, I had to put him in. George Stobbart, from Broken Sword. Amazing character. His internal monolgue was so well done. The way he responded to people and the environment around him with the combination of sarcasm and humor, as well as a level of seriousness when the situation called for it made for such a great adventure experience.
7.) Which character do you dislike the most? Why? The guy from
Midnight Nowhere. He was such an arse. As I said before, just so arrogant. Who wants to help someone like that?
8.) Which character do you think is most "stylish"? Why? Well it hasn't ben released yet, but I think the guy from
Deponia looks great. I'm only going by screenshots here, but the whole steampunk thing is working so well, and his character design and expressions even just in screens seem to capture him so well. And I don't think I can go past the style of
Machinarium and just about every character - they all ooze style.
9.) What are you dying to see in a point and click game? Why? Ah well, I already know plenty disagree with me, but plenty have also agreed with me too at least, and that's seeing more of the traditional point and click mechanic but done with better writing - writing, writing, writing! Make sure the dialogue is true to the characters and the situations, that the characters are well thought out, and that (most importantly) the puzzles are well integrated, don't frustrate, and really push the narrative. Each puzzle should feel like the story is being progressed, and the player should always feel like they are involved with the story because of it. It should never feel like guesswork, and should never feel like they are being done just to get the gameplay out of the way and get back to the story.
1.) What is your favourite point and click adventure game? Why?
If I had to choose, I'd say:
1) Broken Sword
2) Monkey Island
3) Runaway
In each case, I mean the whole series, though I don't find each individual game equally good. Still, the mentioned series has everything I look for in an adventure: graphics, music, characters, story, locations and atmosphere.
2.) Which game do you think has the most appealing artwork? Why?
Tough call. It would be a battle between first two Broken Swords, Runaway series and the Curse of Monkey Island. Generally, I like the graphic realism when it comes to games, but in adventures, I kinda prefer the cartoon style graphic. As for the overall design, I must mention Syberia games aswell.
3.) Which game do you dislike the artwork of the most? Why?Probably "The Longest Journey". Though I can't deny the originality and the epic value of the game itself, I find it's design a bit too rough (aside the fact that this is an old game from today's standpoint).
4.) Are there any point and click adventure games where you get very lost into the world created? Why do you think this happened?
Again, it's a tough one, but the story of first BS games, Still Life and Fahrenheit griped me the most. "The Lost Crown" kept me intrigued until the end. I also must mention the infamous "The Black Mirror" which atmosphere still haunts me.
5.) Which game do you think had the most impressive scenery/environments? Why?I like to see vibrant and "exotic" locations in an adventure. All of the three game series I've mentioned at the beginning may qualify here.
6.) Who is your favourite point and click adventure game character? Why?George Stobbart/Guybrush Treepwood. Need I say more... OK, nearly perfect mix of intelligence, charm and the geekiness. When it comes to female characters, it would be probably Victoria McPearson from Still Life series (strong and intelligent character). The most attractive to me is probably Carla Valenti from "Fahrenheit".
7.) Which character do you dislike the most? Why?Probably Samuel Gordon from "The Black Mirror" He lacks charisma and he is very depressive character, despite the setting of the whole game.
I won't answer to the last two questions, because an answer would be obvious.
Answers 9
1.) What is your favourite point and click adventure game? Why?
1. The Lost Crown - I liked it because of its graphics, story, music, and what not. But above all the dark and mysterious environment of the small coastal town. Simply the best adventure game ever.
2. The Black Mirror - Totally serious game with mystery and little bit touch of horror. Great graphics and story as well with perfect environment to go with it.
3. Monkey Island 3 - The 1st game to get me hooked to adventure games. Before that I only used to watch my cousin play adv games. Great story, graphics, game play and humor and still quite good for today's standards.
4. Broken Sword 1 - Played it one PS1. Again great cartoon graphics, story and dialogue. A bit of humor and bit of seriousness. Great environment of Paris. Still playable.
5. Run Away 3 - The part 3 redeems the previous 2. Good graphics, environment, story but too short.
2.) Which game do you think has the most appealing artwork? Why?The Lost Crown - it has an unmatched art work. You have to play it to know it.
3.) Which game do you dislike the artwork of the most? Why?
Gabriel Knight 3 - Yes the art work sucked.
4.) Are there any point and click adventure games where you get very lost into the world created? Why do you think this happened?
The Lost Crown.
5.) Which game do you think had the most impressive scenery/environments? Why?The Lost Crown.
Play it to know it.
6.) Who is your favourite point and click adventure game character? Why?Guybrush from Monkey Island. He knows his humor.
7.) Which character do you dislike the most? Why?Can't remember.
8.) Which character do you think is most "stylish"? Why?hmm ...
9.) What are you dying to see in a point and click game? Why?
I think its about to that adv game goes to space. I mean lets make an adventure game in outer space but with humans. The game should be a blend of horror, mystery and thriller and dark and lonely environment.
Answers 10
1.) What is your favourite point and click adventure game? Why?
Discworld 2. Funny, decent length, plenty of inventory puzzles, cartoony graphics, great voice acting and music, enough hints, and lots of rewards for progress.
It also had pretty good pacing. You spend the first chapter in one large location, then the second chapter opens lots of other locations and the third chapter occurs somewhere completely new. I hate being stuck in the same place all game, it's tiring and boring.
Monkey Island 3 is a very close second for pretty much the same reasons.
2.) Which game do you think has the most appealing artwork? Why?
Keepsake has incredible backgrounds, but the characters are not as pretty.
Also, the upcoming Whispered World looks incredible.
I like bright and colorful worlds.
3.) Which game do you dislike the artwork of the most? Why?
Can't think of anything specific. In general, games that have an uneven design, that combine different looking backgrounds or characters.
Also, since I like bright locations, games where everything is brown and/or dark tend to look ugly and boring.
4.) Are there any point and click adventure games where you get very lost into the world created? Why do you think this happened?
AmerZone - Mainly the swamp. It was quiet, but it was calming and not creepy.
Moment of Silence - The space station, where everything is new and shiny, but you can see that there is nothing to do but sit by the pool.
The oil rig. Something about the solitude and being surrounded by water.
Obsidian - Again things being quiet but also relatively bright.
5.) Which game do you think had the most impressive scenery/environments? Why?As I said above, Keepsake.
6.) Who is your favourite point and click adventure game character? Why?
Tough choice. I tend to like characters that fit the private eye sterotype but with a twist.
Gus McPherson from Post Mortem is uncharacterisitcally polite.
Joey Mallone from the Blackwell series (who probably isn't even a private eye) is not in the right time period and can't interact with most people (because he's a ghost).
Lewton from Discworld Noir is both in a fantasy world and is a [spoiler]
7.) Which character do you dislike the most? Why?
Nina Kalenkov from Secret Files: Tunguska. (I haven't played the sequel). You know how alot of adventure games have a puzzle where the character needs to 'abuse' someone in order to get rid of them? Nina does that all the time, and instead of showing regret jokes about it.
8.) Which character do you think is most "stylish"? Why?
No idea. But I wouldn't mind seeing more male protagonists in a suit.
9.) What are you dying to see in a point and click game? Why?
Two things:
- Fast navigation - Leisure Suit Larry 7 for example both had a map screen and the ability to make him walk ridiculously fast. Getting everywhere fast also includes being able to take items even before you know what they are for, and to skip cutscenes and pieces of dialogue.
- Detective puzzles - like the ones in Spycraft. You could make a fake photograph, make a sketch of a suspect from a photo, analyze phone calls, compare voices, check scheduels for contradictions. It was clever and satisfying both to work on and solve correctly.
Nowadays there are only dumbed-down versions of these puzzles which is a shame because they are great and more fun to see again than mazes and sliders.
Thank you very much to: Matt Hutton, Rob Westbrook, Kyle Harding, Jinx1337 (ScummVM forums), Ozzie (from Adventure Gamers forums), Sughly (from Adventure Gamers forums), Terhardp (from Adventure Gamers forums), Sandman (from Adventure Gamers forums), Shany (from Adventure Gamers forums) and Insomnia (from Double Fine forums) for their answers! :DThanks for putting the time and effort into helping me out :)